A road north. A village buried in ash. A cave that gives the sound back.
Eight tracks for Lost Mine of Phandelver, in the order the adventure runs them. Recorded at night: analogue synthesisers, mellotron choirs, a music box. Long reverb and no percussive pulse — every track loops, and is made to be left running under a table for an evening.
Second volume of Background Music for Tabletop RPG, three years after the first. JDREC-008.